I got some question regarding the shared and static libraries.So let me tell you what i did is, I have created a static library and also a shared library using the gcc commands and the size of libarit
Is there any way to tell the compiler (gcc/mingw32) when building an object file (lib*.o) to only expose certain functions from the .c file?
I have a shared library used by a another application beyond my control which requires *.so objects. My library makes use of sqlite3 which needs to be statically linked with it (I absolutely need a se
I\'m having trouble compiling some code against ocilib (libocilib.a) on version 3.9.0: $ ls libocilib.a ocilib.htest.c
I am running an Android project, it had missing libraries that I added, but there is no jar for libxml2, I keep getting this linking error:
I have built a static library which I am using into one application. The static library is built for iPhone device and simulator and created universal library
I have a main project and a few smaller sub-projects. The smaller projects contain both a self contained Cocos2d app and a static library containing only the classes that are relevant to the main proj
I\'m designing an iOS static library that will be used by other developers. This library needs to provide its own modal UI. I\'m looking for the simplest way to design the interface between the applic
I\'m using QtCreator and I got two projects, each with an own PRO file. The Viewer is a normal Qt app.
Hey so i just took the following steps: Downloaded Box2d 2.1.2 and used cmake to build the msVS++ projectiles