I have question: I want to avoid [UIImage imageNamed:]. So i did: UIImage *prodImg = [[UIImage alloc] initWithContentsOfFile:@\"myimage.png\"];
I want to display some images, when image is not available I want to 开发者_JAVA技巧show a default one.
- (UIImage*)thumbnailImage:(NSString*)fileName { UIImage *thumbnail = [thumbnailCache objectForKey:fileName];
I\'m using an imagePickerController to replace my existing images inside my view. The function works within the same IB-file. However I\'d like to load the chosen image in another IB-File as well. I t
I\'m writing a web application where users can upload images. I wonder what\'s the best practice of assigning unique names to images ? I thought MD5 can ben useful and enough, but since each image has
I am downloading two images from the web Apple.png and Apple@2x.png. I want to use [UIImage imageNamed:@\"Apple.png\"] so it can use the build in features to detect whether it should display either Ap
My app moves 10 UIImageViews randomly around the screen, and once an UIImageView hits the corner, it changes its image. The problem is: after switching between apps and going back to mine, the app cra
Edit Feb 2014: Note that this question dates from iOS 2.0! Image requirements and handling have moved on a lot since then. Retina mak开发者_运维百科es images bigger and loading them slightly more comp
In my application I use lots of images based in interface builder. The problem with this is that it uses large amounts of me开发者_Go百科mory because interface builder caches it much liked \"imageName
When using NSImage\'s imageNamed: method to get the icon for the current computer, if I\'m running on a Mac Mini, then I get a low resolution image. If I run the same code from my MacBook, then I get