I am attempting to use the below code in a function to return an array of dictionary objects.Unfortunately, after the return to the next function in the stack all of the rows in the mutable array have
I need a way to create variables that are accessible for the entire time my custo开发者_运维百科m class is initiated to when I call the release function. I need to retain a NSDate and a NSString.Send
In Apple\'s example code, the method tableView:cellForRowAtIndexPath: of a UITableViewDataSource returns a cell with a retain count of 1; it allocs it, but doesn\'t autorelease it. H开发者_如何学Cowev
I have a class I wrote called Location that just holds some strings.I\'m using two instances of that class in a view controller, and when I initialize the two variables in viewDidLoad, they work fine
Just need 2 really basic clarifications. 1. Lets say I have a class A which has a member declared like:
I have a real-life example that I have in my project below. My aim is to pick out the most likely phone number for SMS receptions, and only that (phone)number. All works well when I don\'t release mem
I\'m having a recurring problem in Objective-C. I\'m either releasing things too many time, or not enough. or perhaps I\'m not retaining them enough...
I\'ve seeen the following snippet quite a bit: In the header: SomeClass *bla; @property(nonatomic,retain) SomeClass *bla;
Ok, I think its possible I\'ve misunderstood the correct way to implement an external screen on the iPad and it is causing me a lot of headaches.
I think I have a problem, maybe linked to a retain cycle in Core-Data. The code is a follow, where self.image is also a NSManagedObject: