I have a class Foo, which has a (simple) destructor. Some other class contains an array of Foo objects (called foolist), in the destructor of that class, I do:
Here is the code which confuses me: #include <iostream> using namespace std; class B { public: B() {
I have a program that is responsible for reading data, formatting it and creating records, and outputting records to files. The important classes for this discussion are:
#include<iostream> using namespace std; class test { int a; public: test() { a=0; } test operator ++(int)
Assume you have an 开发者_C百科object of class Fool. class Fool { int a,b,c; double* array ; //... ~Fool()
There is application that handles text commands. I have a Qt widget that is closed with some close * command. Qt::WA_DeleteOnClose attribute is set for that widget, it receives closeEvent, but destruc
This question already has answers here: Closed 11 years ago. Possible Duplicate: Will exit() or an exception prevent an end-of-scope destructor from being called?
If I move-construct a from b, is it still necessary to destruct b, or can I get away without doing so?
I\'m having a very odd problem that I\'m hoping someone has come across. class Letter { public: Letter() virtual ~Letter()
Pardon me for asking a mundane newbie question but I seem to be stuck in a class life-cycle limbo. So I have my page