I am new to Java and in our code we are using GWT. We are using KeyPressEvent to process the Key_Enter request. But it seems, for each enter request, two events fired from KeyPressEvent. But I expect
Im making a game and Im having it so that when the user presses \"I\" in the game, the game panel is set to invisible while it adds the Inventory panel to the JFrame. Then when the user exits the Inve
My activity implements KeyListener and my edittext has a key listener set. editor = new EditText(this);
I am working on the first stage of making a game.I have a drawable that I want to move around on the screen while the dpad arrows are being held down.
I have a content pan开发者_高级运维e containing a JScrollPane wrapped around a non-editable JTextArea that I\'m using to (right now) simply display info about what key is being pressed (was just tryin
I\'m creating a simple breakout game. However, the KeyAdapter isn\'t receiving the input. The code looks fine to me but maybe I\'m missing something more basic?
I have a keylistener that receives a function and calls it when a key is pressed: function addKeyListener(functionToCall) {
In the application I\'m working on I\'d like to listen for when the keyboard\'s context menu (right click) button is pressed.
I have a Swing app that needs to display different sets of controls based on whether the control or alt keys are pressed.I added a KeyListener to the main component, but it is notified only if that co
I mean, like, pressing \'F5\' in web browser will refresh the web page regar开发者_如何学Pythondless of where the focus is. How do i do this in Java with GUI app? I can do \'addKeylistener\' to all co