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I just realized static events exist - and I\'m curious how people use them.I wonder how the relative comparison holds up to static vs. instance methods.For instance, a static method is basically a glo
I have a generic class: public class Foo<T> where T: Interface { } the interface that T is being forced to implement has 2 static methods defined inside of it.
There is plenty of information on when constructors of static members of ordinary classes are called.However, I am seeing some strange behavior with regard to template classes.
i am having a function which should be run only once for all instance of the class.i thought to use the static function calling method. all the web example shows that static function define in the Hea
There is a base class: template<class T_CLASS> class TBase { protected: static CSomeClass m_objSomeClass;
In a given file if I have, struct A { static int a; }; struct B { static int b; }; int A::a; int B::b; Then, I can always expect that A::a gets initialized before B::b. Now for the same file, take
Just like the way we save the instance variables using serialization, is there any way by which I can save the state of static members?
This is a follow-up question to How are static arrays stored in Java memory? . So global variables in C/C++ are stored in the static data segment of memory. But what about static class variables in J
I made a program that has a class with static-only members in it in its own dedicated cpp/h file combo. The probably is that when I try to use these static members in my code, I\'m getting \"unresolve