In C#, I can: var n = new Person() { FirstNa开发者_StackOverflow中文版me = \"John\", LastName = \"Smith\"
what\'s the syntax for using a c# struct in f#? how do i assign it\'s fields values? thanks! update: looks like i can declare the variable itself mutable and then set it\'s fields using the <-
I\'m just trying out F# for the first time, and playing around with its interop with C# projects. I have custom attributes defined in a C# project, and added a reference to that project in my new F#
In F# what is the type anno开发者_如何学JAVAtation for a typed list (e..g list of int)? With a simple function I can do annotations as follows:
I\'m learning F#, and decided to try making simple XNA games for windows using F# (pure enthusiasm) , and got a window with some images showing up.
How would this class look in f#? public class myClass : baseClass { public myClass() { this.someVariable = \"test\";
Some apis like Ninject use fluent style apis, example: Bind<ISomething>() .To<Somethin开发者_如何学JAVAg>()
I am planning to immerse myself in thefunctional programming paradigm and make the thought process second nature to me. The .Net/Mono is the only framework/objectmodel I am familiar with and I dont wa
I have a WCF service, which works with sockets async, I have some performance issue so I decided to refactor the code, I read some articles about the ease of use of F# for async and multi threading an
I\'m working with an api that requires a value of type Func. (Specifically, I\'m tryi开发者_如何学运维ng to call ModelMetadataProviders.Current.GetMetadataForType().