I wrote this simple class that provides buffering for general output operation: template <typename T>
I need to download large files from a URL asynchronously and fill a buffer (for example 4096 bytes) to a specific size before processing the data.It would be great to use a built-in object such as NSU
I would like to read/write into memory the same way I would write into a fil开发者_JAVA技巧e (with a datastream). I couldn\'t find a suitable class for this, but I\'m sure it exists. What is the name
I would like to make it clear and draw some parallels between FileOutputStream and FileChannel right now.
I\'m trying to determine when the buffering has finished from a HTML5 audio element, but so far I can\'t find any loadComplete or similar event. I\'ve tried using the progress event however it doesn\'
I\'m basically running a loop on a query and using PHP\'s buffering to insert a template file in the loop.The problem is if I have more than one result in my query I end up with two or more identical
In my application I\'m trying to merge sorted files (keeping them sorted of course), so I have to iterate through each element in both files to write the minimal to the third one. This works pretty mu
I need to play live audio stream, actually it is radio. The problem is that I also need to manage 20 minute buffer for streaming. As far as I understand it\'s not easy to implement with android.
By default, is STDOUT unbuffered? If no开发者_运维技巧t what is the type of its default buffering
I\'ve got to be missing something obvious he开发者_C百科re, but I can\'t seem to find anything to allow me to determine when MediaPlayer is buffering audio.I\'m streaming internet audio and I want to