I am working with some code to create a triangle that moves with arrow keys. I want to create a second object that moves independently. This is where I am having trouble, I have created the second act
This is the code I used from a book... import scala.actors.Actor._ val countActor = actor { loop 开发者_如何学运维{
I\'m sure this is a very simple question, but embarrassed to say I can\'t get my head around it: I have a list of values in Scala.
z l b z y p 2022-04-16 12:36 《暴走英雄坛》是一款奇葩搞笑的武侠手游,游戏背景设定在一个虚拟的武侠世界。玩家由于在无意间触发了远古大陆的时空转换装置,被传送到东方的一片神秘大陆。玩家需要根据自
I\'m building an application that takes advantage of Mac OS X 10.6-only technologies, but without giving up backwards compatibility to 10.5 Leopard.
I\'m working on a JVM project which uses ESRI components (COM based, wrapped with JIntegra.)The client ha开发者_JAVA百科s requested the JAR files we produce work on the JVM and be accessible to Java c
I am wondering how it is possible to avoid one sock开发者_高级运维et connection pr. thread in Scala. I have thought a lot about it, but I always end up with some code which is listening for incoming d
We have some code which needs to run faster. Its already profiled so we would like to make use of multiple threads. Usually I would setup an in memory queue, and have a number of threads taking jobs o
We\'re looking at using actors in our Scala code quite soon. We\'re also thinking of moving to Scala 2.8 in the next few weeks. We\'ve been keeping an eye on Akka but it doesn\'t currently support 2.8