I\'m trying to make server/client in Qt. TCP Server takes maximum 4 connections from client. To create...
In my code I am creating new objects of same type inside loop and connecting a signal to object slot. Here is my trial.
I have another problem with PyQT, this time I have an example that will be far more useful since it contains part of my code (defanged of course!)I have a hard time figuring out how to close the \'PRO
I have a QMainWindow, and want to handle the \"clicked\" signal from a smaller widget (such as tableview) inside it.
I am working on an application which uploads the content of the file to server. To upload the file to server I am using ‘QNetworkAccessManager’ class. Since it works as asynchronous way, I changed
Say i have these classes ViewA and ViewB In objective C using the delegate pattern I could do @protocol ViewBDelegate{
How do I process a signal of in a subclass?Let\'s say my subclass is derived from QTextEdit and is interested in the signal textChanged.It seems silly to connect an object to itself, I should be able
Using Qt Creator, I am creating a class with custom slots in Qt: class CustomEdit : public QTextEdit { Q_OBJECT
My GUI project in Qt has a lot of \"configuration pages\" classes which all inherit directly from QWidget.
I know how they work conceptually, but how are signals and slots implemented in the Qt framework?Qt Creator treats them as keywords, but are they simply a set of macros, or is a special pre-processor