I\'m not sure if this is possible using a CollectionBase class.I\'d like to know when somebody is accessing an item in a CollectionBase class.
I have this code which builds an IList<string>: IList<string> databases; using (MySqlConnection _conn = Session.Connection)
Please consider the following code: class Student { } enum StudentType { } static void foo(IDictionary<StudentType, IList<Student>> students)
See the definition of System.Array class public abstract class Array : IList, ... Theoretically, I should be able to write this bit and be happy
public interface IGroups { IList<Group> GetGroups(UserGroup usrGrp); } public class GetUsrGrps : IGroups
I would like to work with ordered enumerables, and use interfaces as return types rather than the concrete types. I need to return an ordered set of objects. But, when using an IList<T> implemen
Can I assume that the order of the elements from an IList<T> remains equal, when I use it as a DataSource of a BindingSource (Windows Forms), so that BindingSource.Position and List.IndexOf() ar
We are using NHibernate.Have 2 Classes Parent class which contains IList of Child Classes. From the table I have to get all the Parents that have certain Child elemnts.My code is as follows:
Is there a lock-free & thread-safe data structure that implements IList? Naturally by lock-free I mean an implementation that makes no use of locking primitives in .NET but rather uses interlocke
What is the difference between IEnumerable and IEnumerable<T>? I\'ve seen many framework classes implementing both these interfaces, therefore I would like to know what advantages one get by i