I discovered a strange behavoir of the MPMoviePlayerController on the iPad. I created an application for the iPad where you can choose different media (audio/video) from a list. The chosen media ist p
I amtrying to play video inside a view so I can move it around, perform layout together with other views, but I can\'t seem to get it work to using MPMoviePlayerController. I came across this link on
I am trying to get the MPMovieplayerController to work. I load a video everything goes wel i even see the first frame but then it automatically pauses, if i press play it pauses again. In the simulato
I tried running my working 3.1.x application on 3.2 and realized that the MPPlayerController framework had changed.
I am building an iPhone app that plays videos on demand from a web service. The videos play in an MPMoviePlayerController, and everything works fine on the iPhone device.
I have a video that I play. To use full screen in iOS 3.2 I use the MPMoviePlayerViewController (seems to only work with that Class). But if I want to build for iOS 3.0 I obviously get several errors,
I am using the MPMoviePlayerController to play a movie from the web. Depending on the table row selected a different movie is loaded. However, i would like the MPMoviePlayerController to disappear (or
I need to play a video into a cocos2d p开发者_Python百科roject.. and my question is: how can I put MPMoviePlayerController into my view like this:?
I aims to release a movieplayer (theMovie) and then start another action (so-called playButtonClicked) after it is completely released. I used performSelector to delay the \"playButtonClicked\" for 1
I have a view and a MPMoviePlayerViewController.. the iPad is oriented in landscape left mode, but when I play the video, the video is good to see in portrait mode...