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I\'m working with a team on a RPG engine in C# and XNA. We\'re planning on targeting Windows and Windows Phone 7, but are running into issues with AI interactions and controlling player actions during
I am developing an application to carry out pre-defined \"tasks\" on MSSQL database tables. It is really a tool to help with some repetitive data conversion/import tasks we have.
I\'m looking for a scripting language that works on 32-bit and 64-bit machines as well as on Windows and Linux. I will be embedding it into a C++ application so I prefer it to be natively written in C
I am working on a project that requires reading text files, extracting data from them, and then generating reports (text files). Since there are a lot of string parsing, I decided to do it in Perl or
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I was wondering what place scripting has in today\'s world of IDEs a开发者_如何学编程nd GUIs.
Is speed of the (main/only viable) implementation of an interpreted program开发者_开发问答ming language a criteria today?
I prefer to use scripting languages for short tasks, anything such as a really simple http bot, bulk importing/exporting data to/from somewhere, etc etc... Basic throw-away scripts and simple stuff. T
In college, my senior project was to create a simple 2D game engine complete with a scripting language which compiled to bytecode, which was interpreted. For fun, I\'d like to port the engine to andro