The Application Wind开发者_运维问答ow loads the first time giving this warning: *** __NSAutoreleaseFreedObject(): release of previously deallocated object (0x583e880) ignored
-(void)returnString { NSString *str=[[NSString alloc]init]; return [str autorelease]; } -(void)getString { NSString *p=[self returnString];
I am trying to perform thread operation in my project. The things are getting worked but I am getting NSAutoreleaseNoPool(): Object 0x66ad9d0 of class NSConcreteMutableData autoreleased with no pool i
With instruments i got a memory leak on this piece of code and i don\'t understand why! -(void)goToThisUrl:(id) targetUrl
As I understand, autoreleased objects are cleaned once an autoreleased pool is released. Now, autorelease pool will be released at the end of the run loop.
My iOS app has lots of network feat开发者_StackOverflow中文版ures. I of course save important data to the filesystem for offline viewing and so on, and it used to work perfectly without any problems.
I\'m attempting to perform a fairly large CoreData import (around 25,000 rows) while still maintaining a fairly low memory footprint. I\'ve read the documentation surrounding efficient importing of da
Thanks in advance to everyone trying to help me. I\'m having a big issue here, I\'ve found some example code about sysctl and extended it so I can query the network interfaces for their in/out data. W
I have a question. My case study is that I have two big SQLite databases and I want to use threads (meaning 2 processes simultaneously). Did it 开发者_StackOverflow社区work well? I have written the fo
In my iPhone app, I am getting three strange warnings in the console at the very beginning of the app, before any code at all has been called: