I implemented in app purchase in my app and released. But I failed to purchase product in my app SOMETIMES (not all time).
I\'m writing StoreKit-related code, and I\'m getting some rather troubling error codes when I try to add a purchase to the queue.
I\'m creating my second app with In App Purchase. Everything went great with the first app and it\'s up in the app store, however with the second app when I call [SKPaymentQueue canMakePayments] I\'m
I know it has been asked before: iPhone In App Purchase - response.products are still empty? but I am also trying to implement an in app purchase and my response.products is empty.
I am using the new subscription model with StoreKit in a test application of mine, but I have a few questions:
I have some odd behavior with User canceling in App Purchase (Sandbox Environment) while the app is in background and the user is not yet logged in to the store:
I am working in 开发者_高级运维one iPhone application in which I need to add inApp Purchase functionality. Now in the inApp Purchase I need to add around 20 books which are already listed in iBook sto
Im trying to import the StoreKit Framwork. #import <StoreKit/StoreKit.h> and in the BuildPhases its also added.
I am using renewable subscriptions in app purchases in an iOS app. When a user attempts to purchase a subscription that they already have paid for a message is displayed from iTunes \"You\'re currentl
Is there any step by step source code/video or any othe开发者_如何学Cr kind of help to implement in-app-purchasing ? I have tried many tutorials but still i am not able to get perfect solution for the