Is there any way to apply shader effect on particular cell of a开发者_如何学编程 Grid. BRYou cannot apply a shader effect on a particular Grid cell, but you can add a Rectangle or Border control with
I need a shader that starts with a given texture, then each frame of animation operates on the previous output of the shader plus other input.
Has anyone used the photo filter in Photoshop? Edit > Adjustments > P开发者_如何学Gohoto Filter...
My new job has me moving from a 2D graphics environment (old job) to a 3D environment using OpenGL ES 2.0. I\'m looking for hints, book suggestions, awesome tutorials, and possib开发者_运维知识库le te
Ok I have a shader compiled up under D3D10. I am obtaining a shader reflection to get details of all the constants/globals in the shader.However I\'m a little conf开发者_StackOverflowused on somethin
I have a texture with a 3x9 repeating 开发者_如何学Pythonsection. I don\'t want to store the tesselated 1920x1080 image that I have for the texture, I\'d much rather generate it in code so that it can
I have this obsession with doing realtime character animations based on inverse kinematics and morph targets.
How can I restrict the area that a WPF shader effect gets applied to, in a similar manner to the way th开发者_开发问答e obsolete BitmapEffectInput.AreaToApplyEffect used to work for BitmapEffects? Is
I\'m using a series of shaders to perform realtime image processing on the iP开发者_如何学编程hone (3GS/4/iPad). The fps isn\'t what I\'d like it to be.
What i\'m trying to do is making a \"light projector\" with visible ray(like with fog) also called volumetric light;