I\'ve written a virtual machine in C which has decent performance for a non-JIT VM, but I want to learn something new, and improve performance. My current implementation simply uses a switch to transl
since llvm 2.7, it is possible to isolate Types and anything that LLVM might need to create a JIT module inside a llvmContext
I just wonder how can I get rid of the java jre dependen开发者_高级运维cy and produce native code and deliver the compiled code as the application?
Academically curious. Can the JIT take code like this, recognize that the format string is static final and thus precompute the sliced format string, thus optimizing this down to only StringBuilder wi
I\'d like to write a very small proof-of-concept JIT compiler for a toy language processor I\'ve written (purely academic), but I\'m having some trouble in the middle-altitudes of design.Conceptually,
EDIT: unfortunately LuaJIT was taken out of the comparison in the link below. This comparison of programming languages shows that LuaJIT has an over tenfold improvement over the normal Lua implementa
Is there any documentation on the difference between the monotouch runtime used in (iPad) Simulator vs. running on an actual device?
Lets compare two pieces of code: String str = null; //Possibly do something... str = \"Test\"; Console.WriteLine(str);
Can optimizations done by the C# compiler or the JITter have visible side effects? One example I\'ve though off.
Could someone explain to me why this piece of code is doing well when I execute it on a x86 platform and why it fail on x64 ?