Consider the next code : #include <iostream> using namespace std; class B; class A { public: 开发者_StackOverflow中文版A() { p = 1;}
I have Preprocessor.h #define MAX_FILES 15 struct Preprocessor { FILE fileVector[MAX_FILES]; int currentFile;
I am implementing a custom keyboard and need to update the original textField when buttons are touched on that keyboard.
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andc开发者_StackOverflow中文版annot be reasonably answered in its cu
I have a struct called CardState defined in Application.h: #ifndef APPLICATION_H #define APPLICATION_H #include <Session.h> // Note that both files include each others
I have a group of function pointer objects in a header C++ file, I include this file in the main header file and then trying to use these objects in another C++ file (initialize function pointers and
So I\'m trying to get class \"Herder\" to inherit from class \"Mob\".But I am getting compiler errors that read as follows:
int main() { // forward declaration struct myStruct_st *mS; // Note that this will expand as \"struct struct myStruct_st *mS wh开发者_运维问答ich does not make any sense to me\"
I\'m getting a semantic warning on Xcode 4 : *Declaration of \'struct sockaddr_in\' will not be visible outside of this function*
I am trying to use QTPropertyBrowser to edit properties in my QObjects. From QT Solutions \"QtPropertyBrowser\" example I use following files in my project.