I\'m using clock() from time.h to provide a rough time elapsed mechanism for an operation I want performed around once per second.(I probably want to use time() but the majority of the question stands
Im implementing my own double tap zoom for my OpenGL ES app and am having issues with System.currentTimeMillis(): It seems like when the main thread gets a little bus开发者_Python百科y, it isnt as acc
A common exploit in casual games is to artificially advance the system clock to jump ahead in gameplay.How can such user clock advancement be detected by an app on an iOS device?
I\'m trying to synchronize a visualizer with an audio-track that\'s being played with the generator audio unit, subtype audioFilePlayer in an开发者_JAVA百科 AUGraph.
Consider the following source code, which is fully POSIX compliant: #include <stdio.h> #include <limits.h>
I need to incrementally time some C code on a 32-bit Linux system.I am using the GNU clock() function for this.Here is the skeleton of my code with the relevant clock bits:
I have a timer based on System.nanoTime() and I want to slow it down. I have this: elapsed =开发者_StackOverflow System.nanoTime();
I\'m trying to create a co开发者_运维技巧untdown for an event. I\'m using Jquery Countdown I have this code:
I\'m quite new to JavaScript and I have trouble working with etInterval(). I\'m creating an analogue clock as an exercise. I have a function setTime() that gets and displays the time by rotating the
I want to create a timer in PHP that will count down every second. I have some code that works but there\'s a problem: