I\'m implementing a simplistic JIT compiler in a VM I\'m writing for fun (mostly to learn more 开发者_开发问答about language design) and I\'m getting some weird behavior, maybe someone can tell me why
I\'m designing a custom VM and am curious about how many registers I should use. Initially, I had 255, but I\'m a little concerned about backing 255 pointers (a whole KB) on to the stack or heap every
I\'m writing an interpreter. I\'ve done that before but never tried one which can work with expressions like 3 + 4 * 2 / ( 1 − 5 ) ^ 2 ^ 3.
Implementing a custom VM and I\'ve come to use开发者_运维问答 registers (these will store pointers and will be NULL when empty). But, I\'ve come to realize that I actually have no idea how to manage r
Note: marked as community wiki. Where is the Low Level Virtual Machine in LLVM? I see that we have llvm-g++ and c-lang, but to me, a LLVM is something almost like Valgrind of a simulator, where inst
It came to my attention some emulators and virtual machines use dynamic recompilation. How do they do that? In C i know how to call a function in ram using typecasting (although i never tried) but how
Several databases I\'ve been looking at recently implement a virtual machine internally to perform the respective data reads and writes. For an example, check out this article on SQLite\'s virtual mac
I\'m thinking about writing my own little language. I found a few options, but feel free to suggest more.
I\'m really be开发者_高级运维gining to learn Smalltalk. Now I\'m using Squeak, but there is any way to develop in Smalltalk without using VMs, but something like an IDE?An image in Smalltalk is analog
I\'m developing a scripting language that compiles for its own virtual machine, a simple one that has instructions to work with some kind of data like points, vectors, floats and so on.. the memory ce