I have a problem to identify my memory leak. In In开发者_Python百科struments, I can see a leaked Object:can\'t
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With instruments i got a memory leak on this piece of code and i don\'t understand why! -(void)goToThisUrl:(id) targetUrl
I\'d like to time-profile on device. When I set it to run on simulator, it works fine. But once I change target to device,
My app is up and running and now I am looking to improve the rendering performance.Using \'Instruments\' I have collected some data.I am working with an old iPhone 3G as a worst case senario.
Quick one folks. Have a quick look at the code snippet below. I alloc the UILabel *textLabel but I don\'t release it (commented out). When the method ends, I lose reference to the pointer so it leaks.
I want to populate a ComboBox with the default 128 MIDI instruments, but calling Synthesizer.getDefaultSoundbank().getInstruments() returns a list of every instrument available (more than 400 on my ma
I used Instrument to check if I had any leaks in my script and it came with a couple particularly in my NSDateFormatter. It says I had it:
I am trying to run some performance test over my new app with CoreAnimation and OpenGL ES Driver Instrument. Both tools give me the same information. So, I get confused about the purpose of each tool.
I made a class that uses NSURLConnection and KVC to make objects from plists on a server. Instruments says I have a bunch of memory leaks coming from the function that handles the data returned from t