i was checking for memory leaks by using instruments and found a leak in the below code - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
I have test-run my app with Instruments and it finds a couple of leaks. They are a lot of 16 byte leaks. All in all not a lot of memory leaked, but still I\'m wondering. In the MT forums over at Novel
I\'m trying to finish an app but I\'m having some memory leaks with CoreData when I delete the view from the navigation stack even though I released everything I created.
How can 开发者_C百科I make an app \"Run with performance tool\" and at the same time Run the Debug Console in XCode?You can use \"Console\" application on the mac itself. Any NSLog and several types o
New to using Instruments, but figured it would be good to help the performace of my application I am developing.I am getting Error leaks on the following command, and was wondering if it might be some
encountering numerous leaks on iphone device when using NSOperationQueue and trying to change sliders / pickers etc.
I\'m trying to reduce the memory leaks in my app, so i used instruments to find all the leaks. I managed to remove almost all of the leaks, except a very annoying one.
The memory is leaking in this code fragment, how to fix this memory leak ? -(NSDictionary *)sanitizedFinancialLine:(NSDictionary *)theFinancialLine
I\'m currently learning Objective-C. As my first project, I\'ve chosen to write a small 3D app for iOS, using only OpenGL Es 2.0. So, yes, I\'m learning that at the same time. I only knew the basics o
This is a multiple part question, mostly because my ignorance on the matter has multiple layers. First, I put together a caching system for caching CGImageRef objects. I keep it at the CGImageRef lev