I\'ve made a runtime shared library for my project, let\'s call it ResourceLibrary. It contains all of the embedded assets for my project (images, sounds, movie clips) and it\'s used as a singleton in
I\'ve created some flash content in F开发者_如何转开发lashDevelop (v 4.0) that I\'ve turned into an .ipa and put on the device. I would like to debug the content while it is running on the device beca
I\'m having trouble using the following tutorial and flashdev开发者_JS百科elop template to build a flash project for iOS. http://www.codeandvisual.com/2011/exporting-for-iphone-using-air-27-and-flashd
开发者_Python百科How to compile a theme using FD 3 or 4? I have a CSS file with assets and would like to get a SWC file (not SWF) like halo.swcIt seems like this is not supported natively in Flash De
Is there some way to make the Auto-Completion of Flash Builder / Flex behave similarly, if not exactly the same, as Flash Develop\'s smart way of picking up the patterns in the var/method/property tha
We are developing flash based games using flashdevelop and flash CS 3. We are using flash CS3 to publish the swc and the swc wil开发者_开发知识库l be used in flashdevlop as library.
thing is, I have to do some modifications at my work, but I never used Flashdevelop, only Flash Builder.
I want to have separate output direc开发者_如何学编程tories for debug and release builds. However, I don\'t see any proper option in FlashDevelop. Is this thing achievable, and if so, how to do this?
I\'m new to actionscript. What I\'m tryin to do is simulate traffic flow near a 2 lane intersection, following Wolfram\'s rule 184. To begin with, I\'m trying to create a grid (8x8 of which the inters
I\'m creating a game in ActionScript 3.0 using the FlashPunk game engine and the FlashDevelop SDK. I\'ve created my own MovieClip class that takes a preloaded movie clip file.