I\'m writing a game with a SDL, OpenGL, a physics engine and an embedded scripting language. The thing I have been doing in the last weeks: Abstracting. I have written abstraction classes representi
I have been using StructureMap for more than a year now. And all this time I used to have a wrapper class called IoC which looked like this
Abstraction means hiding \'implementation details\'..... So the goal of abstraction is to achieve information hiding?? And whatis hidden开发者_StackOverflow中文版 in Information hiding if not implemen
Greetings, It\'s a provocative question, aiming to open debate about how abstraction inversion are seen among developer community. I\'m really curious to know what you think.
Basically I\'m looking for feedback or guidance on something I\'ve created this week at work. The problem was that I had two types of document upload. These types both shared methods like upload, isUp
Consider this example: public interface IAccount { string GetAccountName(string id); } public class BasicAccount : IAccount
So i\'m having trouble figuring how to overcome this. Take for example, i have a red black tree implementation that works with items:
Does Encapsulation is information Hiding or it leads to information hiding?? As we say that Encapsulation binds data and functions in a single entity thus it provides us control over data flow and we
I am thinking about some issues which may match the term software integration best. Assume there is a machine running an operating system and some programmsA, B and C. Now all programms somehow stor
What is the purpose of abstraction in coding: Programmer\'s efficiency or program\'s efficiency? Our professor said that it is used merely for helping the programmer comprehend & modify programs