I\'ve read up on the Command Pattern, and I think I\'m missing something.The Command object exists to abstract awa开发者_开发知识库y the details of the Receiver object.It seems to me that we could sim
the code is public interface Command { public Command[] parseCommand(String command); } public enum CameraCommand implements Command {
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
I am attempting to create a generic abstract service class that provides common crud operations to my service layer by bringing together Service layer Objects (DTO?), Data layer Entities and their cor
The goal: I\'m trying to use the new Entity Framework 4.1 DbContext API (using Database First with the new ADO.NET DbContext Generator for the POCO classes) and provide a layer of abstraction using ba
I have a function that logs into a sensor via telnet/pexp开发者_高级运维ect and acts as a data collector.
PowerBoots is a very useful example of DSL which exploits script blocks to create GUIs: Boots { StackPanel开发者_开发知识库 {
Currently, I try to write a small game program (Skat) as a hobby project. Skat is a trick-taking game were two players play against a single player. As there are different kinds of players (lokal play
I\'m a web application developer and in using SQLAlchemy I find it clumsy to do this in many of my controllers when I\'m wanting a specific row from (say) the users table:
I\'m working on a system right now that is in a single process space; we are breaking this up into several processes, initially to run on the same box but ultimately to distribute across several separ