I\'m currently using OCUnit that ships with Xcode 3.2.4 for doing unit testing of my application. My workflow is often to set some break points in a failing unittestin order to quickly inspect the sta
I have an error similar to the one in this post. Now, I\'m sure I\'ve made some stupid error somewhere, probably related to releasing an object or an observer or what-not, but since I can\'t seem to f
I am trying to get OCUnit to do anything on my project, but I am failing :-( Is there any good tutorial out there to get it work? Everything I find tells something different and they are all pretty co
After upgrading to the 4.1 iOS SDK my unit test bundles always return with the following two errors and one warning:
I have the following minimal test case in a minimal project created following the GHUnit README: #import <GHUnitIOS/GHUnitIOS.h>
I\'m trying to get to grips with OCTest, but can\'t seem to get it to actually run my tests (at least, I believe it\'s not running my tests). I\'ve set up a project as described in the developer docum
I am using SenTest in XCode for my unit tests. I must run a command-line task for my unit tests to test. I can do that in the +initialize method of my test class (subclass of SenTestCase, of course).
I followed the instructions on Unit Testing objective C from Apple: http://developer.apple.com/tools/unittest.html
Hy everybody, I have two targets: MyApp and UnitTests MyApp contains two classes: ClassA and ClassB. ClassA has a method \"getSomeNumber\" that uses a ClassB method.
Does anyone know how to find a list of all the possible error codes thrown by the ostest utility, and their meanings? I noticed this to be a common problem for people, where they ask about an OCUnit f