I have a flash project that shall target different platforms. However - code is not completely the same for the different platforms.
I have a java project that is referenced in j2me project and in android project. In this project i would like to 开发者_Python百科use conditional compilation.
I have a static library that is used in production code and test code. I want to be able to inject test data only if I am building the test .exe. I would like to do this using preprocessor #define开发
Background: I have a C# Windows Forms application that contains a Windows service and an interface used to configure system settings as well as communicate with the service.
I have a JavaScript function that handles mouse button events. It must be able to distinguish between left and right mouse buttons. Sadly, Internet Explorer uses different values for event.button than
I want my struct to have cocoa objects when GC is set to required: struct { int pod; #ifdef GC_REQUIRED NSString *coc开发者_JAVA百科oa;
This question already has answers here: Closed 10 years ago. Possible Duplicate: Conditional compilation and framework targets
#ifdef doesn\'t work. But why? CGFloat maxScale; if ( [[UIScreen mainScreen] respondsToSelector: @selector (scale)] == YES )
My project requires Java 1.6 for compilation and running. Now I have a requirement to make it working with Java 1.5 (from the marketing side). I want to replace method body (return type and arguments
In a Cocoa application, I\'d like to use conditional compilation, like: #if MACOSX_DEPLOYMENT_TARGET <= MAC_OS_X_VERSION_10_4