I\'m not sure if it\'s possible. I want to study OpenCL in-depth, so I was wondering if there is a tool to disas开发者_如何转开发semble an compiled OpenCL kernel.
I have some question about how GPUs perform synchronizations. As I know, when a warp encounters a barrier (assuming it is in OpenCL), and it knows that the other warps of the same group haven\'t been
Momentarily I\'m trying to write a raycaster engine with OpenCL and Java (LWJGL). However on running the kernel, I can not printf, or write to a debug variable for that matter. I have the feeling the
I wanted CSR files preferably from matrix market for my OpenCL library, I searched a lot for CSR generators in C but didn\'t get any. I find matrix market formats comfortable since they have defined t
I have build their solution and it works but I want to add a new project and I just can\'t it says Cannot open in开发者_如何学Pythonclude file: \'CL/cl.h\': No such file or directory
I have a quick question about the active warp开发者_如何学运维s in GPU (I would prefer to know it in Fermi).
I\'m creating a OpenCL high-level haskell library. Where\'s the best path in haskell tree for put it? I think it should be outside of Graphics subtree but I dont know where to put it.
I wan\'t to do some calculated pixelart with OpenCL and display this directly on the display without CPU roundtripping. I could use interoperability of OpenCL with OpenGL and write to the texture-bank
I have a thoroughly complex kernel processing audio input data. It will run for a couple of minutes, 60 times a second, and then hang. That\'s on the GPU; on the CPU it will run for hours. The input d
I\'ve been trying to use openCL to do some calculations, but the results are incorrect. I input three float3\'s that look like this: