I constructed my own little Opencl example using different sources on the net. The actual kernel works, and I get the output I want, but the cleanup functions, I found in one of the examples, cause se
To what extend does OpenGL\'s GLSL utilize SLI setups? Is it utilized at all at the point of execution or only for end rendering?
Consider this the complete form of the question in the title: Since OpenCL may be the common standard for serious GPU programming in the future (among other devices programming), why not when programm
I would like to know how much free memory there is on my device before allocating buffers. Is this possible? I know there\'s CL_DEVICE_GLOBAL_MEM_SIZE for total memory, and CL_DE开发者_StackOverflow社
It\'s clear that Apple has an OpenCL implementation based on Clang and LLVM.There\'s also a talk by an Apple Engineer about what it took to get OpenCL going on LLVM here
Is there any way to allocate memory on host, that is accessible directly from GPU, without copying? Like cudaHostGetDevicePointer in CUDA开发者_如何学JAVA.Yes, use clCreateBuffer with flags containi
I know OpenCL supports inline functions, but can those functions开发者_C百科 accept and return OpenCL types?
Some of the concepts and designs of the \"SIMT\" architecture are still unclear to me. From what I\'ve seen and read, diverging code paths and if() altogether are a rather bad idea, because many thre
I\'m working on translating a CUDA application (this if you must know) to OpenCL.The original application uses the C-style CUDA API, with a single stream just to avoid the automatic busy-wait when rea
I have a large array (say 512K elements), GPU res开发者_如何学Cident, where only a small fraction of elements (say 5K randomly distributed elements - set S) needs to be processed. The algorithm to fin