Most of the tutorials around explain how to create a java applet: create a .java file with a class, compile it with javac, put the .class somewhere, add a proper tag in the html.
What is the best practice for releasing a simple software? Suppose I created a very small simple and useful program or a tool and would like to share it with everyone by uploading it to my web-site.
I would like to distribute a beta version of my application to a small group of users.Ideally this would be done through the market to make it easier for the beta testers.
Let\'s say I do the following (foo starts out as some object): [foo release]; // STUFF with foo [foo retain];
DetailViewController.h @interface DetailViewController : UIViewController { NSInteger getInteger; NSNumber *getNumber;
Is the product item a copy, or just a reference to the object in the NSArray? Does it need to be released? Considering there is no alloc, I assume there is no need for release, correct?
I have a tableView:didSelectRowAtIndexPath: where I create a ViewController-Instance each time an item is selected. Sometimes it works fine for a long time, sometimes it crashes with a EXC_BAD_ACCESS
When i add a new subview, i cant immediately release the controller after displaying. How should i release this viewController?
Look at the following method: -(void)updateProfile:(Profile *)profile WithJSON:(NSString *)JSON; { SBJSON *parser = [[SBJ开发者_如何学运维SON alloc] init];
My iPhone application uses SQLITE\'s FTS3 functions (specifically MATCH and OFFSET). These are essential to my optimized searching algorithm. I implemented FTS3 by including three SQLITE source files,