This probably sounds like a stupid question, but I\'m going to give it a shot anyway. So in Visual Studio, you can\'t have two projects X and Y such that X references Y and Y references X.
I\'ve recently returned to C++ development after a hiatus, and have a question regarding implementation of the State Design Pattern. I\'m using the vanilla pattern, exactly as
I\'ve made the example in Java but I think (not tested) that it works in other (all?) languages. You have 2 files. First, M.java:
I have define开发者_如何学Cd the following interface: public interface IStateSpace<State, Action>
I\'m using .Net remoting to set up a bidirectional communication line between two objects. The basic structure is as follows:
We have two classes: template<typename T, typename Size, typename Stack, typename Sparse> class Matrix
I have a WCF contract with circular references. For a simple parent-child relationship, the solution is pretty simple with .NET 3.5SP1 or greater - the IsReference property of a DataContract (this pag
I am creating test cases and I need to cover circular dependencies. So far I hav开发者_StackOverflowe been able to create two tables such that Table A has a FK to B and B has a FK to A.
Our current project has ran into a circular dependency issue. Our business logic assembly is using classes and static methods from our SharedLibrary assembly. The Sha开发者_如何学运维redLibrary contai
I am trying to write a simple wrapper around a connection pointer that will return it to the pool when the wrapper is dest开发者_如何转开发royed, but it wont compile because the ConnectionPool and Aut