Simply put, I\'m trying to lip-sync something based on the decibel reading from the mic input stream of an iPhone, and the values I\'m getting aren\'t quite what I\'m after. I\'m using AVAudioRecorder
This question already has an answer here: How to measure noise or sound and displays in dB(A) in iphone?
I tried using AVAudioSession and AVAudioPlayer to record and play sounds respectively but the sound volume is very low.
I am using AV audio framework to record audio files on the iPhone. Here is the current code : NSArray *dirPaths;
I am using the link mentioned below to record audio through my iPhone app: How do I record audio on iPhone with AVAudioRecorder?
I am trying to figure out a way to record audio in the background of an iOS application and have it streamed to the server.
When creating a recording on an iPhone 4 (4.2.1), I receive the following error in the device console. This error is received immediately after calling the record method. The init of AVAudioRecorder w
After adding an audio track (recorded with AVAudioRecorder) to a composition AVPlayer will not play it. AVPlayer.status = 1 and AVPlayer.error = null.
I\'m recording audio on an iPhone, using an AVAudioRecorder with the following settings: NSMutableDictionary *recordSettings = [[NSDictionary alloc] initWithObjectsAndKeys:
I am trying to process a blowing sound in my iPhone app. I tried both solutions below. They both work fine in the simulator but not on my device.