I am using AVAudioPlayer in my program, but having touble in something I have 10 sounds, and as I click one to play or th开发者_运维技巧en others don\'t stop, I tried to solve by
What I want to do is I have many classes first of all, they all have the same music throughout, as i said in the app delegates bool application did finish launching method. But in my last 3 classes, I
How can I play a sound with an IBAction by pressing on a UIbutton once and pause it by pressing the button again using AVAudioPlayer? Also I want to change the state of that UIButton when the sound is
I am getting below error while playing audio. Is this the reason for not playing my audio recording? Error \'!obj\' trying to fetch default input device\'s sample rate
My delegate methods audioRecorderDidFinishRecording and audioPlayerDidFinishPlaying are not bein开发者_StackOverflowg called. Those methods should trigger a \'stopanimation` method that stops an anima
Lets say I am dragging my finger on screen and I have 1 second .caf sound file in my bundle. So what is the best way to play my sound file in a loop till i am dragging my fingers. And i开发者_开发知识
i am getting error of , Undefined symbols for architecture i386: \"_AudioSessionSetProperty\", referenced from
how can i recognize the duration of my recording that is recorded by the user. Here Recording time is not decided, so user can record how much time he/she wants.
Can somebody tell me how to scrub the AQPlayer ( used in Apple\'s SpeakHere example ) using a UISlider like the iPod does?
I am using AVAudioPlayer in my application. When I select a song it plays, but my problem is, it is not playin开发者_如何学Gog when the device gets locked.You need to read Executing Code in the Backgr