I have a Runnable implementing class which will be run from a Executors.newFixedThreadPool Inside the Runnable, I have an infinite-loop running which listens on an UDP Port for incoming data.
I have been reading about the thread-pool pattern and I can\'t seem to find the usual solution for the following problem.
In my game a user can load custom scripts. Typically there are 50-100 scripts loaded. Each script gets called each frame via its Update method.
I have a UI widget where I need to map addresses to corresponding contact names and display them in a given format.
So I have a basic application written in C#. It basically writes a file of inventory. It will just stop half way through creating the file. The I am really confused on what is going on here because if
i\'m triyng to experiment the multithread programming (new for me) and i have some questions. I\'m using a ThreadPoolTaskExecutorwith a TestTask which implements Runnable and a run method wich sleeps
I know this question has been asked here before, but I\'ve read through several answers that haven\'t helped me.
I want to achieve following kind of scenario using pthreads: There are two kinds of threads in a thread pool. First kind executes (say) fun1 second executes fun2. The main thread starts these two thre
I have a queue of jobs and I want to make a pool of four threads where I can throw my jobs at. What I am stuck at is in 开发者_如何学Gohow to make the threads and keep them suspended while there is no
Like joining two threads using join(), is there a way to join a thread to a ExecutorService object (a thread 开发者_开发问答pool) ?According to the docs, you could, from your second thread, call the s