The Microsoft .NET Base Class Library provides several ways to create a thread and start it. Basically the invocation is very similar to every other one providing the same kind of service: create an o
Currently I´m not sure, I try to make a high-performance server, I got a 6Core CPU, so if I would use the \"io_service_per_cpu\" design, I have 6 io_service´s.
I have developed a VoIP media server which exchanges RTP packets with remote SIP endpoints. It needs to scale well - and while I was initially concerned that my C# implementation would not come close
I\'m writing a web scraper in python, using httplib2 and lxml (yes - I know I could be using scrapy. Let\'s move past that...) The scraper has about 15000 pages to parse into approximately 400,000 ite
I want to cancel a FutureTask that I get from a ThreadPoolExecutor but I want to be sure that Callable on the thread pool has stopped its work.
I am using ThreadPool in my application. I have first set the limit of the thread pool by using the following:
I have a fixed thread pool that runs 7 concurrent threads at any time (with a queue), and I want to turn it into a scheduled thread pool that runs only 7 concurrent jobs but can queue/schedule more.
I need to develop an app that is using multithreading. Basicly, I have a DataTable that contains around 200k rows.
1) Why is thread creation less expensive than process creation? 2) What is the difference between a thread and a subprocess? How would this relate to the above quest开发者_开发问答ion?When a process
I am trying to use IIS to host an event-driven web-application. Lets say I want to use it for a chat-type application.