I am trying to make a python script that will output a force based on a measured angle. The inputs are time, the curve and the angle, but I am having trouble using interpolation to fit the force to th
Okay, so I\'m making a small tank game, and I need to make my tank shoot bullets,开发者_JS百科 the tank can move, turn, the top of the tank turns on it\'s own, with the mouse. Now my problem is, how w
I am getting the magnitude of 2 vectors that represent the speed of a vehicle in North-South and East-West direction. North is considered positive South negative , East positive and West negative. Obv
I\'m build an app for an Android smartphone with Phonegape and jQuery mobile. I want to build an app which uses an arrow which points to a given g开发者_JAVA技巧eolocation, so the user knows in which
Having a lot of trouble escaping angle brackets.. $embeds = preg_replace(<!--nextpage-->, \'\', $embeds,开发者_如何学Go 1);
This should be a simple matter, but for some reason I can\'t grasp it. I have a parallelogram, defined as four points (in anti-clockwise order, but apart from that I do not know which corner is which
what i have here works exactly how i want it.My question is that it seems overly complex,is there a faster/better way of doing the pitchAngleRadians calculations i am showing below?
I\'m creating a robot using the Atmel atmega644pa micro-controller and programming it in C. I am trying to create a function where given a pair of coordinates, it will determine the distance to that c
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What is the simplest way to extract the rotation angles around x y and z axes given a modelmatrix? Are there any methods in OpenGL ES available or in Android itself (the Matrix class does not provide