This is too basic I think, but how do both of these work? return true;// 1 and return (true); // 2 Similar: sizeof, exit
My task was to create pseudodatabase in c++. There are 3 tables given, that store name(char*), age(int), and sex (bool). Write a program allowing to :
On my System: sizeof(long) in c++开发者_运维知识库 is 4 aka 32bits sizeof(long) in c# is 8 aka 64 bits
is it possible to return the sizeof a derived class already from base class/struct? imho the size of a class is a kind of property of itself, like the weight of a human being. But I don\'t want to wr
I want to copy an int array to another int array. They use the same define for length so they\'ll always be of the same length.
Is it possible for the sizeof operator to ever return 0 (z开发者_如何学Cero) in C or C++?If it is possible, is it correct from a standards point of view?In C++ an empty class or struct has a sizeof at
开发者_高级运维How can I check the size of an unsigned in the preprocessor under g++? sizeof is out of the question since it is not defined when during preprocessing.This may not be the most elegant m
#include <iostream> using namespace std; int main() { cout << \"Do you need to encrypt or decrypt?\" << endl;
When declaring a const table, it is possible to get the size of th开发者_如何学Goe table using sizeof. However,
Question 1 I have a struct like, struct foo { int a; char c; }; When I say sizeof(foo), I am getting 8 on my machine. As per my understanding, 4 bytes for int, 1 byte for char and 3 bytes for padd