I\'ve developed a surface application in which users are able to pull from a menu a movie and drag it on the main canvas. I\'ve created a user control to host the movie and I implemented Affine2dManip
I am trying to create a parent WPF/surface application which will host multiple WPF/surface applications. I am looking for some pointers of how to implement such functionality. Was reading http://msdn
Is there a simple method that allows to rotate a UI element like for example a UserContr开发者_如何学运维ol resp. a SurfaceUserControl by 180 degree?You can set RotateTransform.Apply a rotate Transfor
I wonder which of these 3 frameworks / combination of them is most suitable for gesture-based interface (based on touch or motion recognition)?
I have a lot of ScatterViewItems that I programatically add to a ScatterView. Now I have also a DropDown li开发者_C百科st. Every time I choose an item in the DropDown list, I\'d like to change the bac
I already as开发者_如何学Pythonked a similar question. This works fine for Surface controls, but how can I check the number of contacts on non-Surface controls like for example a Canvas?Contacts.GetCo
I have some methods, that should only be called during startup of the application. For now, I placed the methods in OnApplicationActivated:
I convert my wave file into a mp3 file by the following code: internal bool convertToMp3() { string lameEXE = @\"C:\\Users\\Roflcoptr\\Documents\\Visual Studio 2008\\Projects\\Prototype_Concept_2\\Pr
I defined the following resources: <DataTemplate x:Key=\"DragTemplate\"> <Grid> <Grid.RowDefinitions>
I want to write a WPF-application with support of touch events. But, I have a problem. I installed Windows Surface toolkit for Windows Touch, but none of the Manipulation-events (ManipulationStarting