I\'m a student writing a method that removes zeros from the end of an array of ints, in C++. The array is in a struct, and the str开发者_Python百科uct also has an int that keeps track of the length of
Why does this give me a memory error? char* aVar= new char; itoa(2, aVar, 10); delete aVar; Does itoa delete the aVa开发者_Python百科r? How to know if a C++ function deletes the pointer, is there a
This question already has answers here: How can I determine if a C++ object has been deallocated? (6 answers)
Reference here That destructor will also implicitly call the destructor of the auto_ptr object. And that wi开发者_如何学JAVAll delete the
This came up as one of the code review comments. Is it a good idea to check for NULL before calling delete for any object?
I am working on some strange piece of code ,For me its not good piece of code. PIP_ADAPTER_INFO pAdapterInfo=(PIP_ADAPTER_INFO)new
I have an array in C++: Player ** playerArray; which is initialized in 开发者_开发技巧the constructor of the class it is in.
Is it bad/illegal C++ to delete manually objects from a sta开发者_如何学Cck or there are situation when it is acceptable?
I\'m having trouble with deleting my template. My template and destructor: template<class S, class T>
I have a template list say, List<SuperClass*>* mList; for(int i = 0;i < mList->ElementsCount();i++)