In my SDL game, I\'d like to retain a fixed resolution o开发者_Go百科f the game area, both for gameplay and performance reasons.
I wrote a simple pixel tracking program that works something like this Step 1) tracker.com sets a cookie
I\'m using this block of code (mostly copied from a PHP.net comment here - http://www.php.net/manual/en/function.imagecolorat.php) in order to read in a picture, scan it pixel by pixel and output the
Scenario: 1) Program going to draw a string (commonly a single character) on a bitmap: protected void DrawCharacter(string character, Font font)
Having a video file, there is any way to access single pixel values? I have two cases where I would like to access the pi开发者_如何学Cxels:
Do you have to first draw any source images into the canvas before you can obtain the pixel array data? or is there a better way? such as having a second hidden canvas?
What are the use cases for defining distances in a web layout for pixels and percentages? Is ther开发者_Python百科e any downside to using pixels with respect to multiple resolutions?Will they scale c
How do I redraw the pixel array after I after I have previously used getImageData? The way that I thought made sense gives me the error: An invalid or illegal string was specified\" code: \"12
I need python to change the开发者_运维知识库 color of one individual pixel on a picture, how do I go about that?To build upon the example given in Gabi Purcaru\'s link, here\'s something cobbled toget
For my project, I have to read each pixel in an image, perform a math operation on each pixel, then display the results of the modified pixel in an updated image. For this example, I took the square r