Background I\'m making a canvas game which assumes the user to be using a browser with native canvas support (no IE < 9 scripts or similar). The user is being shown a message with links to downloa
I have developed application in symbian s60 3rd fp2, I want to tun it in nokia N72 that requires symbian s60 2nd edition fp3, so do I requi开发者_如何学Gored to make different builds or its backward c
I\'m making a website in DW CS5 and it is underlining my link to my .css file and says there is Browser Compatibility problems. The thing is that it doesnt show me what the problem is, only that there
I have an iphone 3 device running iOS 3.1.2, I developed a game using cocos2d, i implemented iAd in the lite version (free app), what i did is that i made the iAd framework role \"weak\" instead of \"
Using jQuery, I can use the following function to execute code as soon as the DOM has loaded: $(function() {
I\'m trying to test if the .prop() method exists on the current jQuery included (for compatibility reason) via:
Market has added device compatibility check.Now we can check if an app will work on specific device, for exaple HTC mobile phone, Samsung Galax开发者_如何学编程y, etc.
A while ago I read about Scala for LLVM and I kept wondering which things in the Scala language/specification/library) only exist to make the JVM happy or improve interop with Java.
What changes or code evolution break backward compatibility (mainly binary compatibility)?Is it fully specified anywhere?
I\'m using the IPython shell here. Suppose I have two lists In [1]: L1 = [1,3,4,5,2] In [2]: L2 = [1,3,5,5,1]