i am developing game application for iphone.In my application there is one object(fly).In my application this object move straight forwared using animation but i want to move object realistic开发者_运
I finally managed to put together a custom callout UIView that gets shown when a MKAnnotationView is tapped.I did this by overriding
Is there a way to animate enabling or disabling a button? I\'ve tried the following with no success. I\'m guessing at this point that the enabled property cannot be animated like opacity can – but I
I\'m trying to vibrate/shake a UI element, namely a control, as if it were struck, and is resonating.I can use Core Animation to shake it vertically, horizontally or both, by one pixel:
Do you have a sample code for the UIButton animation of the AppStore Price -> to Buy button. I tried a lot, but it doesn\'t work well with CAAnimationGroup (scale+translation) and it doesn\'t work wit
I\'d like to \"pulse\" the stroke color on a path that I\'ve drawn in a UIView\'s drawRect. But not sure this is possible?
I\'ve often read that using a CALayer rather than a UIImageView is an performance boost when it comes to heavy image usage. That ma开发者_Go百科kes sense, because UIImageView causes 3 copies of the im
I was looking at some animations in my iPhone app and felt like it was kind of ugly. And then I undertsood it: it just doesn\'开发者_JAVA技巧t animate through subpixel states.
I have a CABasicAnimation that animating a property of a CALayer e.g. bounds.origin. I want to be able to observe the property changing over time, but haven\'t really found a method that works 100%.
I\'d like to create a dial with s开发者_JS百科imilar behavior to some of the retro phone apps.These have a circular dialer that lets you spin it around with your finger.Any ideas how that is created o