I\'m animating a view between two points using UIViewAnimationCurveLinear, so I know the velocity of this animation.In certain circumstances I want to append a UIViewAnimationCurveEaseOut to make the
Similar to this previous question, I want to apply an arbitrarly-coloured tint to an arbitrary 开发者_Python百科image (a UIImageView). However, I want the tint to fade away over N seconds of time, to
How would I change from one view to another w开发者_如何转开发ith a slide transition? Thanks.Place them side by side, and use NSViewAnimation to perform the animation.
After applying a 3d transform to an UIImageView.layer, I need to save the resulting \"view\" as a new UIImage...Seemed like a simple task at first :-) but no luck so far, and searching hasn\'t turned
Which is the most elegant and modular way to chain animation in a Core Animation context? I mean to do animations that starts just when other finished (for example, changing position and then opacit
Is this possible? I can change the opacity and position (center) of the layer but whenever I try to change the size or origin, it doesn\'t work.
This is my first question h开发者_Go百科er so please be gentle: I have followig animation code running smoothly on the simulator as well as on the real device (I am testng on iPhone 3GS 3.1.2).
I\'m starting working with Core Animation and I started wondering how to handle various kinds of mouse events like
I\'m trying to get a CALayer with a black background to display. I\'ve attached the AppDelegate as the delegate to the file\'s owner. The console reports correctly the \"awaking from nib...\" log stat
I have a notification that fires in my model when certain properties change.As a result, a selector in a particular view object catc开发者_运维知识库hes the notifications to change the position of the