I am starting an animated enlargement when an image is touched, and then scaling it back down to normal size when it is released.By using setAn开发者_StackOverflowimationBeginsFromCurrentState:YES the
I have a UIViewController that should be capable of displaying tableViews with multiple data sources. The UITableView spans about half the size of the screen, and there is and up and down button that
My iPhone app has a mainView. added as a sublayer to this MainView is CircleView. CircleView rotates as the phone turns and tilts as the phone tilts, using 3 concatenated CATransform3D transforms. Dot
I\'ve done a fair amount of Googling, but still haven\'t find any proper solution for animating the expansion of NSOutlineView.I\'m trying to mimic a \"sliding\" animation when expanding/collapsing ro
I have a CAShapeLayer that i add a CAGradientLayer to, but there is no clipping about the shape of the CAShapeL开发者_如何学JAVAayer.From your question it sounds more like you want to use a shape laye
I am trying to move some custom drawing code from a view into a CAShapeLayer, which then get added as a sublayer to the original view\'s CALayer. This also works well, but when rotating the device, th
I have a single UIView for drawing any one of a set of items. That is, my one UIView 开发者_StackOverflowsubclass can be told to draw a square, circle, or triangle for example.
I Am creating an application and i want to achieve push effect but without using navigation controller.Does someone knows a core animation source code to achieve this? I have a view hierarchy like thi
I have some custom, CoreAnimation based UI. I\'d like to implement mouse dragging开发者_StackOverflow中文版 of certain CALayers and I\'d like to stick an image of dragged layer to the cursor. The prob
I have an GUI cocoa application that is automatically started when the computer is woken from sleep. The application runs in multiple users accounts at the same time and is sometime launched in a user