I\'ve been working on a new app and was really hoping to implement a swipe to reveal more options menu inside my application.I\'ve searched and searched, but it seems no one else has successfully made
Is there any way to开发者_如何学Python animate (using one of the supplied Core Animations) an image change in IKImageView without resorting to using two independent IKImageViews upon a new image load?
I\'ve made a screensaver which displays tables of statistics across a number of \"screens\" which it fades between. I\'ve used only CALayers and implicit animation, but even so the animation is jerky
I have a basic NSWindow with no decorations (titlebar etc), NSWindow set to not opaque no shadow etc.It sits at the screensaver level (so \"topmost\" window of application)
I\'m trying to draw a prism and animate it with CoreAnimation. But I can\'t find a good solution to draw the fan of rainbow colors.
I\'m trying to figure out how I could create a curl or peel effect on an image in my iPad app using Core Animation, but as I\'m learning the API, I only understand different ways to move, scale, and r
How different is the behavior of CALayer\'s valueForKey from that of any other ordinary NSObject\'s? I have a custom layer which inherits from CALayer, and that has a property named \'angle\',
I have a custom view with a layerClass override like: + (Class) layerClass { return [CAShapeLayer class];
I need a line that changes color along the path (which could be approximated by a linear gradient in one direction, if that is easier).
Is it possible to animate the bounds of t开发者_开发百科he CALayer on iPhone? How to implement that? Thanks!Yes, it is possible.