How do you introduce randomnes开发者_运维问答s within a CAReplicatorLayer layer? For example, randomizing the positions of each particle.
To implement a 2D animation I am looking for interpolating values between two key frames with the velocity of change defined by a Bezier curve. The problem is Bezier curve is represented in parametric
Is it possible to use CAKeyframeAnimation to move something along a path and at the same time use some sort of eas开发者_Go百科ing so there is acceleration or deceleration?I know there is timingFuncti
I am having a very weird problem with the following code: #import \"MainApplicationViewController.h\" #import \"PasswordScreenViewController.h\"
I have a subclass of MKPointAnnotation with the following method which I run on iOS 4: - (void)animate {
I\'m a bit confused as to implementing custom view controllers. I have a view that I want to have slide down from the top of the window. The view has three buttons on it. When the button for the view
I have the following code which adds \'flying dots\' to a view. When I return \'pathAnimation\', then the animation works as expected. When I add it to a CAAnimationGroup however, then the animation d
Currently i am moving a png image using CAKeyframeAnimation along a path for 30 seconds. Is there any way to fi开发者_如何转开发nd the co-ordinate of imageview in between the animation? (lets say on 1
I have a instance method that I\'d like to return a CGAffineTransform.I\'m currently getting the error
I\'m implementing a fairly standard UIView animation, using UIViewAnimationTransitionCurlUp. The basic idea is that I have a folder on the screen covered with a stack of pages, and as I change from pa