When I set the transform property of my CALayer with a CATransform3DRotate, the layer is properly rotated. However, the edges of the layer are jagged and not anti-aliased. I\'ve read a couple posts on
After improving my self thanks to you, i want to do something mire serious. Thé problem is that i\'m still a beginner, making app is quite easy on iOS i admit.
I recently worked on a project that made extensive use of Core Animation.The results were quite good.Ideally, I would have used layers and bezier curves for the motion.
I want to rotate an UILabel around an arbitrary point in a circular manner, not a straight line. This is my code.The final point is perfect but it goes through a straight line between the initial and
Is there a reason why animations do not work in a loop?I know you can do the command: [UIView setAnimationRepeatCount: someNumber];
I have trouble understanding apple\'s core animation (for iOS). I am trying to animate the position and bounds ofa layer concurrently (but with different timing functions).
I enumerate an array with this code and it cra开发者_Python百科shes. I think it is because I am wrapping the colors incorrectly, but how should I pass them?
I\'m trying to animate the alpha value of the text in a tableview cell. It works well when I animate all cells. But when I try to just animate a few nothing happens.
So what I want to do is, I want to flip a tableview and reveal a normal UIView under it, and vis开发者_如何转开发e versa. How can I achieve this? Thanks!If you want to control the UITableView and the
I want a UIButton to pulse, and I plan to do this by fadin开发者_如何学编程g slowly between two color arrays on a CAGradientLayer. Is there a way to repeat an animation back and forth?Yes. In Core Ani