I\'m new to iPhone programming. I have 6 PNGs that represent all sides of my classroom from the inside. I would like to make them into a single 3-D cube that you woul开发者_如何转开发d view from the i
I just rewrote my game to use core animation in an effort to make it faster. I have a UIView with开发者_如何学Python a layer that contains many sublayers (the game \"tiles\"). The tile sublayers are a
I\'m trying to animate somethi开发者_运维知识库ng where it\'s initially blurry then it comes into focus.I guess it works OK, but when the animation is done it\'s still a little blurry.Am I doing this
I\'m trying to do a cross dissolve on three UILabels (display1, display2, display3), by using a block animation to fade out, change text and t开发者_Python百科hen fade them in one at a time. The code
I am trying to add several CALayers to an NSView but my view remains empty when shown: Here is my code:
I have a UITableCell that has a few gradient layers and drop shadows in it. I\'m wondering if it would be more performant to handle this with coreanimation layers or just use a a single background ima
I have two views in my app and I want to switch them foreground or background with animation. I like the way iOS does it when I fast-switch between applications (double tap the home button and tap any
I have a NSView that shows some drawing. User can zoom in the drawing. Now, i just redraw the NSView when it 开发者_C百科is zoomed in.
I did a small \"loader\" that I can stick on the UI when I need it. Much like the UISpinnerView. It has some logic (I simplified the code in the block for this post) that require it to be recursively
I have a custom view in my application, which is layer-backed and embedded in an NSScrollView. I allow the user to zoom in (which is accomplished by increasing the size of my custom view). I\'m having