I am new to C++ and i have a question on overloading dereference operator. I am building a in memory object store which is to be used by the applications. The data store is mapped in to the applicatio
When we talk about dereference, is it necessary that * should be used in it? If we access the referent of the pointer in some other way, can it be considered as dereferencing a pointer or not,like:
I use mysqli extension and bind the result to an object: class Item { public $id, $name; } $Item = new Item;
I\'ve been staring at this for a while and not getting very far.FruitBasketFactory, FruitBasket, and Fruit are three classes from an API I\'m using.My goal is to make a fruit basket and then retrieve
If I have a pointer that is pointing to an element in a vector, say element 2, and then that element gets swapped with element 4 of the same vector.Is the pointer now pointing to element 2, element 4,
i have a complex program with weird bug that some int value is down to zero unexpectedly. so i want tracking this built-in type value, then i could debug easily.
I\'m trying to access the object (called a Vector) pointed to by a pointer held in a vector container, but I can\'t seem to get to it.
This question already has answers here: Why can't I directly assign an int to an int pointer like this: int *p = 6;开发者_如何学编程?
This code works: my $href = shift @_;# get reference to hash my %h = %{$href};# dereference hash This one does not:
I the code bellow line 9 creates a local copy of a hash. Any changes to the %d will not provide changes to global %h variable (line: 5). I have to use reference (line: 8) to provide changes to %h.