As I understand it, TcpListener will queue connections once you call Start(). Each time you call AcceptTcpClient (or BeginAcceptTcpClient), it will dequeue one item from the queue.
My program uses sockets for inter-process communication. There is one server listening on a socket port(B) on localhost waiting for a list of TCP clients to connect. And on the other end of the server
I\'m trying to send commands to the Tor control port programmatically to make it refresh the chain. I haven\'t been able to find any examples in C#, and my solution\'s not working. The request times o
Us开发者_运维问答ing a .NET TcpClient if I have called an asynchronous BeginRead() on the associated network stream can I still call Write() on that stream on another thread?
I\'m trying to build a server that will receive files sent by clients over a network. If the client decides to send one file at a time, there\'s no problem, I get the file as I expected, but if it tri
We are writing a TCPServer and Client program. How much space is there in the TcpClient buffer? Like, at what point will开发者_如何学编程 it begin to throw away data? We are trying to determine if the
A new instance of a TcpClient connects to a remote host. Its NetworkStream is retrieved and stored. Do I have to store the TcpClient itself as well to make sure it is not garbage collected?
I want to use the TcpClient and TcpListener to send an mp3 file over a network. I implemented a solution of this using sockets, but there were some issues so I am investigating a new/better way to sen
A customer has asked that we do a dynamic whois lookup on the homepage of their ASP.NET site, based on the IP of the user accessing the site.
Can anyone point out the flaw in this code? I\'m retrieving some HTML with TcpClient. NetworkStream.Read() never seems to finish when talking to an IIS server. If I go use the Fiddler proxy instead, i